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Humanoid.PlatformStanding

Humanoid.PlatformStanding

Oct 01 2018, 1:58 AM PST

The below example, when used in a LocalScript, would print whether or not the player’s character’s PlatformProperty changed.

game.Players.LocalPlayer.Character.Humanoid.PlatformStanding:Connect(function(isPlatformStanding)
    if isPlatformStanding then
       print "The player is PlatformStanding"
    else
       print "The player is not PlatformStanding"
    end
end)