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RenderPriority

RenderPriority

A list of standard reserved values in BindToRenderStep.

See /RunService/BindToRenderStep for the proper usage, as the enum itself isn’t used.


Enums

Name Value Description

First

0

This should run first

Input

100

This should run as second

Camera

200

This should run after Input

Character

300

This should run after Camera

Last

2000

This should run as last, after Character