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MarketplaceService

Deprecated

MarketplaceService

Deprecated

A service that is responsible for in-game transactions, item information and ownership. All of the current financial rules of Roblox apply to in-game sales. At present if you are a member of builders club you will earn 70% of the total cost of the transaction, and 10% of affiliate gear sales. If you are not a member of builders club you will only earn 10% of the total cost of the transaction.

Properties

Inherited from Instance: Show Hide

int

DataCost

[ReadOnly] [NotReplicated]
The cost of saving the instance using data persistence.
Instance

Parent

Determines the hierarchical parent of the `Instance`.
bool

RobloxLocked

If true, the `Instance` and its descendants cannot be indexed or edited by a `Script` or `LocalScript` and will throw an error if it is attempted.
string

ClassName

[ReadOnly] [NotReplicated]
A read-only string representing the class this `Instance` belongs to.
string

Name

A non-unique identifier of the `Instance`.
bool

Archivable

Determines if an `Instance` can be cloned using `/Instance/Clone` or saved to file.

Functions

Instance

GetDeveloperProductsAsync ( )

[Yields]

Returns a Pages object which contains information for all of the current game’s developer products.

Dictionary

GetProductInfo ( int64 assetId , InfoType infoType )

[Yields]

Returns the product information of an asset using its assetId.

bool

PlayerOwnsAsset ( Instance player , int64 assetId )

[Yields]

Returns whether the given player has the given asset.

void

PromptGamePassPurchase ( Instance player , int64 gamePassId )

Used to prompt a user to purchase a game pass with the given assetId.

void

PromptProductPurchase ( Instance player , int64 productId , bool equipIfPurchased , CurrencyType currencyType )

Used to prompt a user to purchase a product with the given product id.

void

PromptPurchase ( Instance player , int64 assetId , bool equipIfPurchased , CurrencyType currencyType )

Used to prompt a user to purchase an item with the given assetId.

void

PromptThirdPartyPurchase ( Instance player , string productId )

Prompts a third-party purchase.

bool

UserOwnsGamePassAsync ( int64 userId , int64 gamePassId )

[Yields]

Returns true if the player with the specified userId, owns the game pass with the specified gamePassId.

Inherited from Instance: Show Hide

Array

GetDescendants ( )

[CustomLuaState]
Returns an array containing all of the `Instance`'s descendants.
bool

IsAncestorOf ( Instance descendant )

Returns true if an `Instance` is an ancestor of the given descendant.
bool

IsDescendantOf ( Instance ancestor )

Returns true if an `Instance` is a descendant of the given ancestor.
Instance

FindFirstChildWhichIsA ( string className , bool recursive )

Returns the first child of the `Instance` for whom `Instance/IsA` returns true for the given className.
Instance

FindFirstChildOfClass ( string className )

Returns the first child of the `Instance` whose `Instance/ClassName|ClassName` is equal to the given className.
Instance

FindFirstChild ( string name , bool recursive )

Returns the first child of the `Instance` found with the given name.
Instance

FindFirstAncestorWhichIsA ( string className )

Returns the first ancestor of the `Instance` for whom `Instance/IsA` returns true for the given className.
Instance

FindFirstAncestorOfClass ( string className )

Returns the first ancestor of the `Instance` whose `Instance/ClassName` is equal to the given className.
Instance

FindFirstAncestor ( string name )

Returns the first ancestor of the `Instance` whose `Instance/Name` is equal to the given name.
bool

IsA ( string className )

Returns true if an `Instance`'s class matches or inherits from a given class
Instance

WaitForChild ( string childName , double timeOut )

[CustomLuaState] [CanYield]
Returns the child of the `Instance` with the given name. If the child does not exist, it will yield the current thread until it does.
RBXScriptSignal

GetPropertyChangedSignal ( string property )

Get an event that fires when a given property of an object changes.
string

GetFullName ( )

Returns a string showing the `Instance`'s ancestry.
string

GetDebugId ( int scopeLength )

[NotBrowsable]
Returns a coded string of the `Instance`s DebugId used internally by Roblox.
Objects

GetChildren ( )

Returns an array containing all of the `Instance`'s children.
void

Destroy ( )

Sets the `Instance/Parent` property to nil, locks the `Instance/Parent` property, disconnects all connections and calls Destroy on all children.
Instance

Clone ( )

Create a deep copy of a Roblox instance and descendants where `Archivable = true`.
void

ClearAllChildren ( )

This function destroys all of an `Instance`'s children.

Events

RBXScriptSignal

PromptGamePassPurchaseFinished ( Instance player , int64 gamePassId , bool wasPurchased )

Fires when a gamepass purchase is finished.

RBXScriptSignal

PromptPurchaseFinished ( Instance player , int64 assetId , bool isPurchased )

Fires when a purchase is either denied or accepted.

RBXScriptSignal

ThirdPartyPurchaseFinished ( Instance player , string productId , string receipt , bool wasPurchased )

Fires when a third-party purchase has been completed.

Inherited from Instance: Show Hide

RBXScriptSignal

AncestryChanged ( Instance child , Instance parent )

Fires when the `Instance/Parent` property of the object or one of its ancestors is changed.
RBXScriptSignal

ChildAdded ( Instance child )

Fires when an object is parented to this `Instance`.
RBXScriptSignal

ChildRemoved ( Instance child )

Fires when a child is removed from this `Instance`.
RBXScriptSignal

DescendantAdded ( Instance descendant )

Fires when a descendant is added to the `Instance`.
RBXScriptSignal

DescendantRemoving ( Instance descendant )

Fires immediately before a descendant of the `Instance` is removed.
RBXScriptSignal

Changed ( string property )

Fired immediately after a property of an object changes.

Callback

ProductPurchaseDecision

ProcessReceipt ( Dictionary receiptInfo )

A callback to process receipts of product purchases.